46 to 60 of 85
Design characters, creatures, props, production callouts, high vision concept art, color scripts, marketing material and other visual guides and tasks as needed to assist the development team Combine the goals of game design, art direction, and technological considerations to help build industry defining characters Research and initiate information gathering of pertinent
Posted 26 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 26 days ago
Create and drive Player combat moves, systems, and tools from initial design through implementation, iteration, and completion Create and maintain complex state machine and behavior tree scripting architectures for characters Maintain, tune, bugfix, and polish all aspects of character implementation, including animation, visual effects, character controls, behaviors, and
Posted 26 days ago
Create high level character design intent & combat flow plans Character animation and behavior implementation via state machines, behavior trees, visual effects, sound effects and various other scripting systems Iteratively work within the set standard for all character asset design, creation, and in game implementation within the production path as it relates to design,
Posted 26 days ago
Create Industry Leading, Highest Quality Character Assets that balance visual fidelity and game design constraints Work Closely with Art Director and Leads to drive the team and evangelize the artistic vision Establish and Share Best Practices For Craft and Mentor Less Experienced, Junior Artists Collaborate with other departments such as Concept, Animation, Rigging, and
Posted 26 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Support and empower artists and engineers in the efficient creation and implementation of high quality art assets Solve challenging technical issues in the game development pipeline Identify and implement art pipeline optimizations and tooling Create art assets that require high technical skill or specialist knowledge (VFX, Shaders, Post processing, etc.) Research and dev
Posted 26 days ago
Work with the Environment Art team and other departments to develop, maintain and improve pipelines and tools to increase production efficiency, achieve quality standards and match a defined visual style. Create prototypes that demonstrate technical production goals, help define quality standards and encourage technical evolution within the studio. Contribute to Environme
Posted 26 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 26 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 26 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 26 days ago
Why PlayStation? PlayStation isn't just the Best Place to Play it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation als
Posted 26 days ago
Sony Interactive Entertainment
- Foster City, CA / Bend, OR / Austin, TX
Responsible for authoring facial rigs from scratch or utilizing a variety of high resolution scan data; participate in facial research & development efforts; pioneer and recommend new tools, techniques and technology for pushing visual boundaries, performance and efficiency. Responsible for a strong understanding of FACS and facial anatomy, as well as cutting edge approac
Posted 26 days ago
In this role, you will contribute to the electrical system design and validation for high profile product development efforts. This senior engineer will work closely with a team including internal and external members to develop the electrical design and automate the validation tests. Comfortable operating independently as a self starter for the full electrical system dev
Posted 26 days ago
Advising business teams on trademark clearance, selection, and filing strategies. Working with in house paralegals and outside counsel, overseeing prosecution of trademark applications and maintenance of registrations. Managing trademark oppositions and related disputes and advising business teams as needed. Drafting, negotiating, and advising on trademark and copyright a
Posted 26 days ago
As an engineer on the compiler team, you will Work with a distributed team of engineers to design, implement, optimize, debug, test and deliver product level compiler tools. Engage with the open source community for our mutual benefit. Optimize developer turnaround time by reducing compile time and innovating new techniques to reduce compile and link time overhead. Improv
Posted 26 days ago
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